4 Winter is a cooperative tabletop game where you gather rescources for upcoming winters. Each player has his own settlement, but they have to team up to survie together. If too many settlers died the game is lost. It does not matter whos settlers resting peacefully on the graveyard, only numbers matter.
What I learned
Building a tabletop game needs some different approches since there is no computer counting all the needed things. It was exiting to find a balance between complexity and clarity and make the game mechanic challenging against teamed up players.
Developing a challanging mechanic
Balance a game with more than 50 randomly pulled events